INTRODUCTION
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REGRESsion home Diviation scheme Basic scheme End signal interference conventioncard Search
Weak Opening System
by
Marcel den Broeder
complete schemes: Openings 1/2nd pos.: Sl'-S'-Tab
Suggested
defence for
opponents
Nomenclature Notation
Balanced
[Pass]
1club opening sequence
1diamond opening sequence
Spiral Sc. WOS links playing on line
Singl./void Delta
1heart
2hearts
2spades/3no trumps openings sequences
Exclusion our overcall literature / © downloads
Singl./void Extreme    
tools
others hum overcall bid examples interactive

go to: 1heart, 1heart, 2heart, 2heart opening

1 - ? 1 = 8-12 4333,4432, any 5332( poor suit), 5M422
Bid HCP Description
PASS 0-7/8 further bidding see: after interference
[1spade] 13+
relay
1no trump 7/8-13 balanced
or 55m21
2=5c or play it as 54 in the Majors
2=5c or play it as 44 in the Majors
2 8-13 at least 5c
2clubs 8-13 at least 5c
2clubs 8-13 at least 5c
2clubs 8-13 at least 5c
2clubs] 6-9/10-12 5/5 minors or Majors (minors 5530 only) Pointrange 55 : depends on vulnerable / HCP placing
3 7-12 at least 6c and at least an Ace or a King in the 6 card (not solid)
3clubs 7-12 at least 6c and at least an Ace or a King in the 6 card (not solid)
3clubs 7-12 at least 6c and at least an Ace or a King in the 6 card (not solid)
3clubs 7-12 at least 6c and at least an Ace or a King in the 6 card (not solid)
3clubs 12 any solid 1-suiter + a side King


1 - [1spade]  
?    
Bid HCP Description
1spade 8-10 5332 hearts or hearts and suit is poor
4333, 4432
2

8-10

11-12
11-12
11-12

5hearts332 and poor suit
5hearts422
4333 good quality but without extra filling (tenance uncovered Jack etc.) So you can end in 2hearts
4432 poor quality
5hearts332 and poor suit
2clubs

8-10

11-12

5hearts332 and poor suit
5hearts422
5hearts332 and poor suit
2clubs 11-12 4432 good quality, OR 4333 good quality with extra filling (tenance, uncovered Jack etc.)
2clubs 11-12 5hearts332 and poor suit
5hearts422
2hearts 11-12 4333 poor quality So R may decide to Pass
3 11-12 5hearts332 and poor suit or 5hearts4hearts22
3clubs 11-12 ‹‹4522››
3clubs 11-12 ‹‹2542›› to reach thatR can playclubs
Note: after [Pass] -1clubs - 1clubs = 13-18 any 4333/4432 - 3-3hearts altered bids for hearts ! see
So you have 3 ways to show a 11-12 4333, and 2 ways for a 11-12 4432 (or 10-11 in case of Pass - 1clubs etc.)

general rule: next relay after 1spade-2clubs is stronger as promished òr a positive with good fit in case the RR has the minimum in a suit variation,
Answers:
1st step. is minimum/minimum for the 8-10 variation (8 or 9poor)
2nd step is max/min for the 8-10 variation ( 9good or 10)
3rd and higher steps is/are the 11-12 variations. If enough bidding space afterwards to ask for exact distribution, done without giving already the distribution.


general rule: next relay after a min.| min. = the strongest bid and distribution asking

1 - [1spade]
1 - 1spade - 1spade
1spade ? 1spade = 8-10 4333, 4432 or 5332 hearts or hearts and suit is poor
Bid HCP Description
Pass 13-14/15 (even with a poor 15 and 4333 pass)
[2hearts] 15+ relay (= second positive)
2-2spade 14-15 5 card, non forcing, bid with maximum or medium/maximum with support, natural style
2hearts} 15-16 good 4333
or 4432 minors
or 4432 Majors
RR with a minimum and not willing to Pass must bid a minor first even Moysian! 3hearts= 3 or 4chearts 3= 4333
Pass or 3M or 3hearts
3= 4/4 Majors or 4333 Pass or 3hearts or 3hearts
3= 4333 Pass or 3hearts
3hearts= 3 or 4chearts 3= 4/4 Majors or 4333
Pass or 3hearts or 3hearts
3= 4/4 Majors or 4333 Pass or 3hearts
3-3spade 13-14 6+ card, non forcing, bid with maximum or medium/maximum with support, natural style
3hearts   to play

1 - [1spade]
1 - 1spade - 1spade
1spade [2hearts] [2hearts = relay ( second positive)]
?    
Bid HCP Description
2 8
òr poor 9
4333, 4432 or 5332 hearts or hearts and suit is poor
2hearts 9- 10 4432, OR 4333 then with extra filling (tenace, uncovered Jack etc.)
2spade 9- 10 4333
without extra

2hearts= to play ! R has his reasons. f.e. a 4333 too)

in case of *
[Pas ]-
1- [1hearts] -1- [2hearts]-2- [2hearts] = min/max + extra filling (R can not have a 13-22 4333/4432, reason why 2spade relay

[3hearts]=relay never bid the suit real in case not appearing in previous sequence
3spade= 4chearts
3spade= 4chearts
3spade= 4chearts
3spade= 4chearts
lowest" impossinle bid"= lowest suit from the balance
3} =stopper askinghearts+spade
3} =Control points?
3} =Control? start with
3hearts =to play
So you have 2 ways to show 4333 with 9-10 points (or 8-9 in case of Pass - 1clubs etc., note: Ace+any King = always 8-9!))
2hearts 9- 10 5hearts332 and suit is poor 3hearts=to play
[3hearts
]=relay
numerical as usual
3 9- 10 5hearts332 and suit is poor 3hearts=to play
[3hearts
]=relay
numerical as usual
òr for the last two bids ( 2hearts and 3) and ending noth higher as 3hearts for the 5hearts332 with a relay
2hearts 9- 10 5hearts332 and suit is poor [3hearts]=relay
3hearts= to play
numerical as usual
3 9- 10 5hearts332 and suit is poor [3hearts]=relay numerical as usual
BUT because there is nearly space to ask for stopper(s) following extended scheme can solve that probem, although you give much more information to the opponent! Apart from the fact that this will be a "violation" of the setting up of the system. Namely R decides if there will be an asking for stopper(s). Up to you, anyway if you need a scheme here is an "sophisticated" one (but I can not avoid a hugh memory load). Done to show you as an example only that, in case you do not like the rule : R= asking for stoppers, in a nearly) game situation, there are other than the normal natural ways to reach that you will able to investigate not only stopper(s) or halfstoppers but in combination with distribution asking/information. If no stopper find your Mosian fit or even play 3 in the minor involved. (go to this scheme)

in case of a 4333 distribution after [Pass] with 8-10, we he several possibilities:
[Pas ]-
1- [1hearts] -1- [2hearts]-2 - further relay and then a 4333 bid = good 8-10 + extra filling (uncovered Jack(s), tenance, Ten's
[Pas ]-
1- [1hearts] -1- [2hearts]-2 = 4333 , still a max (good-8-10), but you know that an Ace+ any King is a max too, which can be handled after the 2spade relay

3 = a minimum/max ,no extra filling (uncovered Jack(s), Ten's - 3hearts} = again stopper asking,3hearts} = again CP, 3hearts} = againCAB, 3spade relay, rest= SLab's, ES
3 = a minimum/max but + extra filling (uncovered Jack(s), Ten's - 3hearts} = again CP (see example), 3hearts} = againCAB, 3spade relay, rest= SLab's, ES
3 and higher =a max/max, but no extra filling AND at the same time the number of Control Points

So if Relayer wants to know the exact distribution after 2: again the [3hearts] bid


1 - [1spade]
1 - 1spade - 1spade
1spade [2hearts]  
2 ? 2spade = 8 òr poor 9, 4333, 4432 or 5332 hearts or hearts and suit is poor
Bid HCP Description
[2hearts]   3rd positive relay = distribution ask*
2hearts   starts stopper sequence but= firstly a transfer to 2 , so R can Pass
2 15-16 transfer to 3, IF R bids afterwards an other suit = n.f.! Note: RR with hearts must bid 3
3-3spade   forcing, = playing suit and start control bidding
3hearts   to play
* 2hearts do not need to be stronger than 3-3spade, but or no own suit, òr slem investigation without asking first for control(s) because exact distribution is more important to know

1 - [1spade]
1 - 1spade - 1spade
1spade [2hearts]  
2 [2hearts] [2hearts = distribution ask]
?    
Bid HCP Description
2 8
òr poor 9
5332hearts or hearts and suit is poor
2hearts-3hearts 8
òr poor 9
4333, 4432 according fix scheme


1 - [1spade]
1 - 1spade - 1spade
1 [2hearts]  
2 [2hearts]  
2 [2hearts] [2hearts =suit (and for distribution in case of hearts) asking]
?    
Bid HCP Description
3hearts 8
òr poor 9
hearts5332 [3hearts] 3hearts = ‹‹2335 ›› (numerical as usual)
3
hearts = ‹‹3235 ››
3
hearts = ‹‹3325 ››
3hearts 8
òr poor 9
hearts ‹‹2353 ›› (numerical as usual)
3hearts 8
òr poor 9
hearts ‹‹3253 ››
3hearts 8
òr poor 9
hearts ‹‹3352 ››
OR alternative scheme with more info about the Major stopper(s) and at the same time distribution info possibility
apart of the fact that after
2 you can do with [3hearts] or [3hearts] stopper askings too

If there is (plenty) bidding space I prefer not to give the exact distribution already. The R has to decide that. He could need other intruments.F.e. is he's interested in Game level only and has a 5 card Major, he can ask for 3+ card support, or he's more interested in a stopper or control.
Apart from the fact that the less information for opponent, the better it is/could be.

In above way, even with weak/very weak against strong/very strong, you are able to ask for exact distribution - if needed - and ending below the 4hearts level.
3hearts = always to play,
after exact distribution is known
: {4hearts} = end signal, rest is Slab (defines the trump suit and kind of Ace asking. Answers depends on the pointrange, f.e. for the 8-12 zone:
1st step = 1 (of 5)
2nd step = 1 + trumpf Queen
3rd step = 0 or 3
4th step = 2
5th step = 2 + trumpf Queen
)

1 - [1spade]
1 - 1spade - 2spade
2spade ?

2hearts=

8-10

11-12
11-12
11-12

 

5hearts332 and poor suit
5hearts422
4333 good quality but without extra filling
4432 poor quality
5hearts332 and poor suit]

Bid HCP Description
2] relay ! ! = if a minimum then interested in 5hearts4spade22
2hearts

minimum and not interested in
5hearts4spade22

pass = 8-10 5hearts332 or 5hearts422
2 =11-12 4333 good quality
but without extra
2 =to play, 3 =stayman! (you cant have slem aspirations)
2 =11-12 4432 poor quality 3 =stayman! (you cant have slem aspirations)
3 =11-12 5332
2spade non forc. 5/6cspade, highest 2chearts, and a minimum
2spade <<3244>> non forcing, spadestopper, rest up to partner
3 / 3spade non forc. 6+ card, highest 2chearts
3spade non forc. 6+ card, highest 2chearts, and a medium

1 - [1spade]
1 - 1spade - 2spade -2spade
2spade 2hearts]

2hearts]=

as usual relay but in this case with the exception that if a minimum then interested in 5hearts4spade22
?    
Bid HCP Description
2 8-10
5hearts332 and poor suit
5hearts4m22
[2hearts] 2hearts = minimum all [3hearts] 3hearts =5hearts4spade22 (as standard but now no 5hearts4spade22 )
OR 3
hearts =5hearts4m22 - [3hearts] - 3spade=« 2524 », 3hearts= « 2542 »
3hearts = 5hearts4spade22 or 5hearts332hearts (as standard) ,rest=5332
OR 3hearts
etc.=5hearts332
3hearts = max 5hearts332 or 5hearts4spade22 (as standard)
OR 3
hearts = max 5hearts332
3hearts = 5hearts4spade22 (as standard but now no 5hearts4spade22 because of the direct 2hearts bid )
OR 3
hearts = max 5hearts4hearts22 and 3hearts = max 5hearts4hearts22
2hearts 8-10 5hearts4hearts22 2hearts}
3= minimum,- then3M= to play, rest = Slab, End Signal
3 = maximum and values in Major(s) only 3hearts}= where? 3 = mainly in
3 = both
4 = mainly in

3hearts,ES, SLab
P
, ES, SLab
ES, SLab

3 = maximum and a stop 3hearts}= hspade stop?
3 = yes
4 = no
P, ES, SLab
ES, SLab
3hearts= to play, 4x = Exclusion
Note: 4
spade = deduct eventual Qspade and asking still a max? With Aceless hand bid 4hearts, otherwise proceed
3 = maximum and a stop 3hearts, ES, SLab
3 = maximum and a + stop Pass, ES, SLab
3m =stop.ask according special stopper asking scheme
3hearts=CP  
3hearts=CAB  
3hearts= to play
2hearts 11-12 4 + 4? 32 according fix scheme 3hearts=CAB
3 11-12 4hearts4M 32 according fix scheme
3! 11-12 5hearts332 and poor suit - [3hearts] - numerical answers
3 ! 11-12 << 4423 >> OR 4M333
[3hearts]
3 =4hearts333

Pass, ES, SLab

4 = << 4423 >> ES, SLab
4 =4hearts333, 4-5 CP 4hearts= 4 or 5 CP? 4 = 4CP 4hearts= scan, else is to play
4oh = 5CP and scan
4hearts= to play
4hearts= scan
4 =4hearts333, 6 CP 4hearts= to play, 4hearts= scan
4 =4hearts333, 0-3 CP 4hearts=0-2 or 3 CP? 5 = 0-2CP 5hearts= scan, else is to play
5oh = 3CP and scan
5hearts= scan
3hearts}Pass with
4
hearts333
Pass= 4hearts333
4 = << 4423 >> ES, SLab
4 =4hearts333, 4-5 CP 4hearts= to play
4hearts=4 or 5 CP? 4 = 4CP 5hearts= scan, else is to play
5oh = 5CP and scan
4hearts= scan
4 =4hearts333, 0-3 CP 4hearts=0-2 or 3 CP? 4 = 0-2CP 5hearts= scan, else is to play
5oh = 5CP and scan
4hearts= scan
ES, SLab (note: ES and then 4hearts = to play! because you can't handle the [3hearts] and 3hearts} bids)
3 ! 11-12 4m333 and good quality but without extra (so R and the unkown hand will be the declarer in 3) - 4=Relay
(scheme will follow
)
3 ! 11-12 << 4432 >>

the 4333's are the most difficult to handle regarding slem investigation. Therefore the extra "instruments" ànd still the possibility to investigate the 4M game òr 3 òr else (see example)


1 - [1spade]
1 - 1spade - 2spade
2spade ?

2hearts=

8-10

11-12

 

5hearts332 and poor suit
5hearts422
5hearts332 and poor suit

Bid HCP Description
2} !!! min. with
4c
pass with 5spade4hearts22 , or bid 2spade with 5spade332/5spade4m22, Or bid 2spade with 5hearts332 and stops in and hearts
2hearts

minimum and not interested in
5hearts4spade22

pass = 8-10 5hearts332 or 5hearts422
2 =11-12 5332 with a hearts+ spade stopper
3 =11-12 5332 without a hearts+ spade stopper
[2spade] relay =exception of normal Relay scheme, caused by being able to end in 2 with 5hearts4spade22 8-10 p.
3 - 3spade non forc. 6+ card, 13-14/ bad15 points | if RR has the variant bid 3spade or stopper
3spade spade-fitting but no further interest even not with a maximal minimum | if RR has the variant bid 3spade
3spade to play
See alternative too regarding the normal 2hearts relay


1 - [1spade]
1 - 1spade - 2spade -2spade
2spade [2hearts]
?    
Bid HCP Description
3hearts 8-10 5hearts332 or 5hearts4spade22 (as standard)
3hearts 8-10 5hearts4spade22 or 5hearts4spade22 (as standard)
3 - 3 11-12 5hearts332 and suit is poor
no min/max etc. as in the 2 scheme and no tools. Time has learned that the normal relay with 2 works better. (see below)

 

1 - [1spade]
1 - 1spade - 2spade -2spade
2spade [2hearts] ALTERNATIVE (preferable)
[2hearts] as relay (instead of [2hearts] IF minimum then interested in 5hearts4hearts22 and willing to play 3hearts if indeed 5hearts4hearts22
?    
Bid HCP Description
2hearts 8-10 5hearts332 or 5hearts4m22 [2spade] 3hearts = 8/ bad 9 [3spade] 3hearts = 5hearts4m22 [3spade] etc.
3hearts = « 5233»
3hearts = « 5323»
4hearts = « 5332»
3hearts} = CP answers ref. to acc. CP-pointrange
3hearts} = CAB answers as usual:hearts does not count
3hearts = to play
3hearts = good 9/10 5hearts4m22 [3spade]
3hearts = 5hearts4hearts22
3hearts = 5hearts4
hearts22
3hearts} = CAB answers as usual:hearts does not count
3hearts = to play
3hearts/3hearts = good 9/10 5hearts332 numerical  
3hearts} =Stopper asking hearts,spade, and hearts
3hearts} =Stopper asking prior hearts and if yes hearts info
3hearts} = CP
3hearts = n.f. if RR has a max. minimum RR has to bid 4hearts (so stronger than directly 3hearts after the 2hearts bid)
3hearts = to play
2hearts 10-11 5hearts332 and no 2/3Toph. [3spade] numerical
3hearts} =Stopper asking hearts and spade
3hearts} = CP
3hearts} = CAB answers as usual: hearts does not count
3hearts = to play
3hearts 8-b9 5hearts4hearts22 and 8 or bad 9 points 3hearts/3hearts = to play! , rest = SLab, ES
3hearts g9-10 5hearts4hearts22 and good 9 or normal 10 points 3hearts = to play! , rest = SLab, ES

OR the 3hearts - 3hearts answers from the " 2hearts scheme

3 = 5hearts4hearts22 maximum/min and values in Major(s) only
3 = 5hearts4
hearts22 maximum/min and a stop
3 = 5hearts4
hearts22 maximum/min and a stop
3 = 5hearts4hearts22 maximum/min
and a + stop

for continuations: see 2hearts scheme

in this way you have better control + you can use all the other tools as stopper asking etc.

As an alternative - if you wish - you van use the open bids 3hearts/3hearts = good 9/10 5hearts332 numerical with A or K in 5chearts,
thus through 2hearts
- [2spade] - 3hearts/3hearts = good 9/10 5hearts332 numerical without A or K in 5chearts




to be continued also regarding the continuation after a nonforcing , but anyway you have a view already how the system is working. For the other openings same principle.

For Pass - 6-11 balanced same principle too, only other pointranges (and sometimes an exception f.e.
Pass - 1hearts
1hearts - 1hearts
2hearts - 2hearts (2hearts= 6-7 no any A and King)
the bids:
2hearts =now: start stopper sequence but bid first 2hearts, so that I can pass eventually
2hearts =now: bid 3hearts so that I can pass, or I will bid my suit and you have to pass normally!

this and others will follow/be explained in all the sequences for balanced 6-11 after Pass).

 




up

back to search page 4333 , 4432

back to balanced

- top -

 

1 - [1spade]
1 - 1spade - 1spade
1spade [2hearts] [2hearts = relay ( second positive)]
9g-10
5332
hearts /
hearts
  5m332 and 9-10 points + at the same time Major STOPPER info from RR
and partly the possibility to ask for a stopper in the other minor
As an example only how extremely far you can go with this system but with an enormous memory load.
Therefore I will not provide such schemes for other distributions.
Any way you will have a guide.
Bid HCP Description
Realise that in the 5-card minor there are no 2/3 Toph., combined with R's hand you have more information already
Possibilities:
2hearts =
9-10p. 5hearts332 no1 Major stopper can have half Major stopper(s) full both Majors stoppers
3hearts =
9-10p. 5hearts332 no1 Major stopper can have half Major stopper(s) full both Majors stoppers
3hearts =
9-10p. 5hearts332 hearts OR hearts stopper (so not both) regarding the Majors
3hearts =
9-10p. 5hearts332 hearts stopper only regarding the Majors
3hearts =
9-10p. 5hearts332 hearts stopper only regarding the Majors and NO 3c
3hearts =
9-10p. 5hearts332 hearts stopper only regarding the Majors and 3c OR 3/3M
 
2hearts

9- 10

(9=
good)

5hearts332 no 2/3 toph.

no1 Major stopper

half Major stopper(s) could be possible -h2 or h3 will do-

full both Majors stoppers

3hearts} =relay
+ half-stopper hearts ?
+ ( eventualy) asking
afterwards for a
hearts stopper?

3hearts = half hearts
OR f
hearts+fhearts
Pass sometimes with a spec. hand
[3hearts]= relay 3hearts = «2353»
3
hearts = «3253»
4
hearts = «3352»
3hearts,ES
P. / ES
ES
3hearts= CAB 3hearts -4hearts
note:
4
hearts =thus + QheartsTx +hearts !
3hearts= fhearts ?
(Note:
if R has f
hearts
do a relay
and hope
no
4heartsbid)
Pass = Yes
4hearts =3chearts OR 3/3 M
4hearts =3chearts
3hearts = « 2353 » NO hhearts
Pass,ES,Slab
3hearts= fhearts ? Pass = Yes
4hearts =up to you
3hearts = « 3253 » NO hhearts Pass,ES,Slab
3hearts= fhearts ? Pass = Yes
4hearts =up to you
3hearts = « 3352 » NO hhearts
but with a f
hearts stop
Pass,ES,Slab
4hearts = « 3352 » NO hhearts
but without a f
hearts stop
Pass,ES,Slab
3hearts=to play 3hearts = « 2353 » fhearts+fhearts
3
hearts = « 3253 » fhearts+fhearts
3
hearts = « 3352 » fhearts+fhearts
Pass, ES,
(Slab)
3hearts= 2 half-stoppers
OR 2 full stoppers ?
3hearts =NO and a «2353»
OR
fhearts+fhearts and distr i=?
3hearts=obliged Pass = fhearts+fhearts
4=«2353» natural
3hearts = hhearts+hhearts,distri =? Pass
4hearts =NO and a «3253» Final bid (so NO End Signal!)
4hearts =NO and a «3352» Final bid
3hearts= half-stopper hearts ? 3hearts = yes OR fhearts+fhearts Pass
4hearts =NO and NO 3chearts Final bid (so NO End Signal!)
4hearts =NO and 3chearts Final bid
3hearts= to play and to give not more inormation to the opponent.
3

9- 10

(9=
good)

 

5hearts332 no 2/3 toph.

no1 Major stopper

half Major stopper(s) could be possible -h2 or h3 will do-

full both Majors stoppers
Pass
[3hearts]= relay 3hearts = « 2335 »
3
hearts = « 3235 »
3
hearts = « 3325 »
3hearts, ES, Slab
3hearts, ES, Slab
Pass, ES, Slab
3hearts= 2 half-stoppers
OR 2 full stoppers ?
3hearts =NO and a
«2335» or a «3235»
OR
fhearts+fhearts and distri =?
3hearts=obliged Pass = fhearts+fhearts
4hearts=«2335» or a «3235»
3hearts = hhearts+hhearts,distri =?  
4hearts =NO and a «3325» Final bid (so NO End Signal!)
3hearts= half-stopper hearts ? 3hearts = yes OR fhearts+fhearts
4hearts =NO and No 3chearts Final bid (so NO End Signal!)
4hearts =NO and a 3chearts Final bid
3hearts= half-stopper hearts ? Pass = yes OR fhearts+fhearts
4hearts =NO and No 3chearts Final bid (so NO End Signal!)
4hearts =NO and a 3chearts Final bid
So for the above 5hearts332 with the Non òr Both Major stoppers:
no direct 3hearts bid (always through the relay) and no possibility to ask by R for a stopper in hearts
3

9- 10

(9=
good)

5hearts332 no 2/3 toph.

hearts OR hearts stopper
(so not both)
regarding the Majors

[3hearts]=distri relay

3hearts = « 2353 »
3hearts = « 3253 »

4hearts = « 3352 »

3hearts, ES, SLab
Pass, ES, SLab
ES, SLab, ES+4
hearts=to play!
3hearts = bid 3hearts with fhearts 3hearts = fhearts
4hearts =NO and No 3chearts
Final bid (so NO End Signal!)
4hearts =NO and a 3chearts Final bid
3hearts=Pass with fhearts Pass= fhearts
4hearts =NO and No 3chearts Final bid (so NO End Signal!)
4hearts =NO and a 3chearts Final bid
4hearts and higher = Slab, ES
3 9- 10

(9=
good)

5hearts332 no 2/3 toph.

hearts stopper only
regarding the Majors

[3hearts]=distri relay 3hearts = « 2335 »
4hearts = « 3235 »
4hearts = « 3325 » No Ace
4hearts = « 3325 » 1|2 Ace

Pass, ES, SLab
Pass, ES, SLab, ES+4hearts=to play!
4M = to play, rest= Slab
Pass, 4M =to play, rest= Slab

3hearts= to play
4hearts and higher = Slab, ES
3 9- 10
(9=
good)

5hearts332 no 2/3 toph.

hearts stopper only and
NO 3c thus « 3235 »

3hearts= to play
4hearts= to play !
4hearts= Endsignal
4heartsor higher = Slab
3 9- 10
(9=
good)
5hearts332 no 2/3 toph.

hearts stopper only and
3c OR 3/3M
Pass= to play
4
hearts=Pass with
«233»!OR bid 4hearts with«3325», then 4hearts!=Slabhearts and 4hearts! =to play
4hearts= Endsignal
4heartsor higher = Slab
The end....

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and a scheme for the 8-9b pointrange (if 9 then bad points)
(if after the Pass sequence then 6-8 , if 8 then bad and if 7points then no Ace + any King)

Not done to "overload" you but to offer you a possibility to get more information as the distribution only, OR stopperasking only without knowing the 5-card minor

1 - [1spade]
1 - 1spade - 1spade
1spade [2hearts]  
2spade [2hearts] [2hearts = game forcing]
2spade [2hearts] [2hearts = relay for both Major stoppers -including halfstopper(s) + distribution info possibility]
8-9b
5332
hearts /
hearts
  5m332 and 8-9 points if 9 then bad points (note:after a Pass sequence then 6-8 (bad 8 and no 7points with an Ace+any King)

As an example how to combine Major stopper with distribution info, apart of the fact that after 2spade you can do with
[3hearts] and [3hearts] stopper askings too - All based on the same scheme as for a max/min 5m332 to maintain uniformity
Bid HCP Description
Realise that in the 5-card minor there are no 2/3 Toph., combined with R's hand you have more information already
Possibilities:

3hearts =
9-10p. 5? 332 no1 Major stopper can have half Major stopper(s) full both Majors stoppers
3hearts =
9-10p. 5hearts332 hearts OR hearts stopper (so not both) regarding the Majors
3hearts =
9-10p. 5hearts332 hearts stopper only regarding the Majors
3hearts =
9-10p. 5hearts332 hearts stopper only regarding the Majors and NO 3c
3hearts =
9-10p. 5hearts332 hearts stopper only regarding the Majors and 3c OR 3/3M
 
3

8-9b

if 9
then bad

(If
6-8p
After
Pass
then no A+any King)

5? 332 no 2/3 toph.

no1 Major stopper

half Major stopper(s) could be possible -h2 or h3 will do-

full both Majors stoppers
 
[3hearts]= relay 3hearts = « 2335 » or « 2353 »
Pass,3hearts, ES, Slab (4heartsand >)
[3hearts]= relay 3hearts = « 2335 »
4hearts = « 2353 »
3hearts = « 3235 » or « 3253 » Pass,3hearts, ES, Slab (4heartsand >)
[4hearts]= relay 4hearts = « 3235 »
4hearts = « 3253 »
3hearts = « 3325 » Pass, ES, Slab
4hearts = « 3352 » ES, Slab

3hearts= 2 half-stoppers
OR 2 full stoppers ?

and willing to play
eventually in the
Moysian M-fit

3hearts =NO and a
« 3235 » or a « 3253»
OR
fhearts+fhearts and distri =?
3hearts=obliged Pass = fhearts+fhearts
4hearts=«3235» or a «3253»: Final bid
3hearts = hhearts+hhearts,distri =? Pass, ES , Slab (4hearts and>)
[4hearts]= relay 4hearts = 5chearts!
4hearts = 5chearts!
4hearts =NO and a «2335» Final bid (so NO End Signal!)
4hearts =NO and a «2353» Final bid
4hearts =NO and a «33-25/52» Final bid
3hearts= half-stopper hearts ? 3hearts = yes OR fhearts+fhearts
4hearts =NO and No 3chearts Final bid (so NO End Signal!)
4hearts =NO and a 3chearts 4hearts}= Pass with 33M or bid 4hearts
3hearts= half-stopper hearts ? Pass = yes OR fhearts+fhearts
4hearts =NO and No 3chearts Final bid (so NO End Signal!)
4hearts =NO and a 3chearts Final bid
3

8-9b

if 9
then bad

(If
6-8p
After
Pass
then no A+any King)

5hearts332 no 2/3 toph.

hearts OR hearts stopper
(so not both)
regarding the Majors

[3hearts]=distri relay

3hearts = « 2353 »
3hearts = « 3253 »

4hearts = « 3352 »

3hearts, ES, SLab
Pass, ES, SLab
ES, SLab, ES+4
hearts=to play!
3hearts = bid 3hearts with fhearts 3hearts = fhearts
4hearts =NO and No 3chearts
Final bid (so NO End Signal!)
4hearts =NO and a 3chearts Final bid
3hearts=Pass with fhearts Pass= fhearts
4hearts =NO and No 3chearts Final bid (so NO End Signal!)
4hearts =NO and a 3chearts Final bid
4hearts and higher = Slab, ES
3

8-9b

if 9
then bad

 

5hearts332 no 2/3 toph.

hearts stopper only
regarding the Majors

[3hearts]=distri relay 3hearts = « 2335 »
4hearts = « 3235 »
4hearts = « 3325 » No Ace
4hearts = « 3325 » 1|2 Ace

Pass, ES, SLab
Pass, ES, SLab, ES+4hearts=to play!
4M = to play, rest= Slab
Pass, 4M =to play, rest= Slab

3hearts= to play
4hearts and higher = Slab, ES
3 8-9b

5hearts332 no 2/3 toph.

hearts stopper only and
NO 3c thus « 3235 »

3hearts= to play
4hearts= to play !
4hearts= Endsignal
4heartsor higher = Slab
3 8-9b 5hearts332 no 2/3 toph.

hearts stopper only and
3c OR 3/3M
Pass= to play
4
hearts=Pass with
«233»!OR bid 4hearts with«3325», then 4hearts!=Slabhearts and 4hearts! =to play
4hearts= Endsignal
4heartsor higher = Slab
OR alternative scheme: see below, note: NO uniformity with the max/min scheme

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or an alternative scheme for the 8-9b pointrange (if 9 then bad points)
(if after the Pass sequence then 6-8b , if 8 then bad and if 7 points then no Ace + any King)

In this scheme you know with every answer the 5card minor + stopper info. But no half-stopper indication/questions are possible. Apart of this eventual disadvantage: an other scheme as the original one for the max/min hands with 5m332

1 - [1spade]
1 - 1spade - 1spade
1spade [2hearts]  
2spade [2hearts] [2hearts = game forcing]
2spade [2hearts] [2hearts = relay for both Major stoppers (NO haslfstopper info) + distribution info possibility]
6-8b
5332
hearts /
hearts
  5m332 and 8-9 points if 9 then bad points (note:after a Pass sequence then 6-8 (bad 8 and no 7points with an Ace+any King)

As an example how to combine Major stopper with distribution info, apart of the fact that after 2spade you can do with
[3hearts] and [3hearts] stopper askings too
Bid HCP Description
Realise that in the 5-card minor there are no 2/3 Toph., combined with R's hand you have more information already
Possibilities:

3hearts = 5hearts332 no1 Major stopper full both Majors stoppers
3hearts =
5hearts332 no1 Major stopper full both Majors stoppers
3hearts =
5? 332 hearts stopper only regarding the Majors
3hearts =
5hearts332 hearts stopper only regarding the Majors
3hearts =
5hearts332 hearts stopper only regarding the Majors
 
3

8-9b

if 9
then bad

(If
6-8p
After
Pass
then no A+any King)

5hearts332 no 2/3 toph.

no1 Major stopper


full both Majors stoppers
Pass if needed (regarding the 6-8 pointrange)
[3hearts]= relay 3hearts = both Major stoppers
3hearts=relay,

3hearts = « 2335 »
4hearts = « 3235 »
4
hearts = « 3325 »4M=to play

3hearts, ES Slab|  
3hearts = « 2335 » no both M stops
3
hearts = « 3235 » no both M stops
4
hearts = « 3325 » no both M stops
3hearts, ES, Slab
Pass, ES, Slab
ES, Slab
3hearts= CP
3hearts= CAB
3hearts= to play
3

8-9b

if 9
then bad

 

5hearts332 no 2/3 toph.

no1 Major stopper


full both Majors stoppers
ing the Majors
Pass if needed (regarding the 6-8 pointrange)
[3hearts]= relay 3hearts = both Major stoppers [4hearts]= relay 4hearts =2chearts or 3/3M
then 4hearts} =P or correct
then 4hearts} = to play
rest= Slab

4
hearts = « 2353»
Pass,ES, SLab (>4hearts)
3hearts = « 2353» no both M stops
4
hearts = « 3253» no both M stops
4
hearts = « 3352» no both M stops
3hearts, ES, SLab
ES, SLab
4M=to play, rest= Slab
3hearts = CAB
3hearts = to play
3

8-9b

if 9
then bad

 

5?332 no 2/3 toph.

hearts stopper only
regarding the Majors

[3hearts]=distri relay 3hearts = 5hearts332

[4hearts]= relay

4hearts =2chearts or 3/3M
then 4hearts} =P or correct
then 4hearts} = to play
rest= Slab

4
hearts = « 2335»
Pass,ES, SLab (>4hearts)
4hearts = « 2353»
4hearts = « 3253»
4hearts = « 3352»
ES, SLab
4M= to play
4hearts= to play
3hearts= to play
4hearts and higher = Slab, ES
3 8-9b

5hearts332 no 2/3 toph.

hearts stopper only
regarding the Majors

3hearts= to play
4hearts= Endsignal
4heartsor higher = Slab
[4hearts]=relay 4hearts =2chearts or 3/3M

4hearts} =P or correct
4hearts} = to play
rest= Slab
4hearts = « 2335» Pass or Slab
3 8-9b 5hearts332 no 2/3 toph.

hearts stopper only
regarding the Majors
Pass
4hearts= Endsignal
4heartsor higher = Slab
[4hearts]=relay 4hearts =2chearts or 3/3M 4hearts} =P or correct
4hearts} = to play
rest= Slab
4hearts = « 2353» Pass or Slab
The end....praxis will learn if this or the other scheme will be more helpfull then an ordinary distribution relay only

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W
Kxx

AQJx

E
W/non
Kxx
Axx  
AKxxxxx
xxx
-
xxx  
 
13+ any shape
[Pass]
1

0-5 any shape (no Ace OR K+ any Q)
OR 6-11 part balanced

13+ any 5+c
or 23+ 4333/4432
(no 13-13 54M or 54M)
[1]
2

6-9p. 5hearts332 and poor suit
6-9p. 5hearts422
rest = 10-11p.:
4333 good quality but no extra filling
4432 poor quality
5hearts332 and no 2/3 toph.

relay
[2]
3clubs
<< 4423 >> OR 4M333
y (if interested in 4M then in ; otherwise bid 3clubs
OR interested in more)
[3]
4clubs
4M333 and 3 or 4 CP
3 or 4 CP?
4}
?
 

RR has the maxCP(4), up to you which scanning method you will prefer now:
a) the standard scan method according the REGRESsion system
b) a 2-way method, taking into account that the Relayer can read it, prompted by the fact by giving so much relays --> thus a "control"-hand

   
5clubs
according method b) :
Ace
+ Ace + Q + J, no J (with J= still a 11.pointer!)
OR
Ace/King
+ + , + J , no J
 
7
    5clubs

according method a) :
Ace/King
+ NO (because of AA or AKK = both 4 CP)

and now?
in this case you are lucky with Q
, but if not?!!
Scan further including Q
5}
6clubs
Q + J, no J
  7
Not because of above hand, but in general I prefer here method b) regarding the high level of starting a scan. Not with every hand "waterproof" but in most cases it will help you to gain the wanted information.
Notice too that Relayer was not able to do a stopper sequence because of the
3clubs bid (and hearing eventual wasted clubs value).

 

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W
KQx

Jxx

E
W/All (IMP scoring)
Ax
xxxx  
AKJ9xxx
T8x
x
AKx
BBO-forum board
 
13+ any shape
[Pass]
1

0-5 any shape (no Ace OR K+ any Q)
OR 6-11 part balanced shapes

13+ any 5+c
or 23+ 4333/4432
(no 13-15 54M or 54M)
[1]
1

6-9p. 5m332 and no 2 or 3 toph. in that suit
6-9p. any 4333/4432

relay
[2]
2clubs
good 8- 10p. any 4333 (note Ace + any King is a good 8-pointer too)
if a max/max then NO extra filling such as uncovered jacks, Ten's, tenance
if a minimum them interested in extra filling, thus give such a relay
[2]
3clubs
a minimium/max , but with extra filling
CP?
3}
4clubs
3 CP, can be Ace+ any King only because 3 Kings + extra filling is a 2 bid after [2]
non or AK in (becausee 4-card is unknown the normal scanorder clubsclubs is involved
Scan further
4}
4clubs
non or AK in
Scan further, but knowing A+K and after 2 scans relayer MUST know now where situated. R can not have a Queen for a minimum, ergo Jack-scanning
4}
4

no Jack

Scan further
5}
5clubs
J, no J
 
6
Pass
 

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