When you try to enter this area, you are handed a couple of ear protectors. When you are inside, you notice why. Even the protectors have a hard time blocking out the huge noice being produced here.
The area is rather large and very high. The biggest part of this area is taken up by the huge doors, looking like they could get a titan through. The rest of the area is taken by an even larger elevator. Going up with the thing, every now and then vehicles get loaded onto it. Every floor stores a different type of vehicle.
A couple of people run by.
"Quick, they're bringing in the battleship's load!" one shouts to a couple of people doing nothing "Gather up your gear and come to help!"
"Which battleship?"
"The last one to return from the final assault!"
"Stupid wars, damaging the stupid equipment..." an engineer complains
"Now, now," his friend laughs "Isn't that relatively logical?"
"That's the whole problem! If there wouldn't be wars, we wouldn't have to repair the equipment!"
"And thus be fired."
"Oh... Erm... Yeah... Erm... Ok, I can live with that!"

The first floor seems to house the heaviest vehicles, which is relatively logical. If everything would collapse, the lighter vehicles wouldn't do much damage. This things look like giant walkers.
The V12 Battlewalker is the heaviest vehicle in the Declipse arsenal. Being able to house a crew of four, consisting of driver, navigator, gunner and commander, the APC is the only land-based vehicle capable of transporting more soldiers to the frontlines.
The battlewalker is housing a unique way of transport. Due to the fact that it is based on legs instead of wheels or threads, it is capable of housing much heavier armor and weapon systems. It houses three rocket pods. The one on top of the cockpit carries three heatseeking missiles, mainly used for earial targets. The ones on the sides can either be fired dumb, laser guided or manually guided and are mainly used for ground targets.
Next to the rocket pods, there are two laser turrets on the sides of the cockpit for lighter targets or more precise work.
Finally, there is a large, retractable gun under the cockpit. When in a deactivated position, it is unable to be seen, stored under the cockpit. When it is in active, the gun is dangling under the cockpit. This weapon is probably the most devastating weapon being housed in the Declipse arsenal. The only thing it destroys is organic life. Using a combination of chemicals and radiation treatment, the gun fires a ray that will pass by dead items as if it was harmless, while it litterally sucks the life out of anything alive.
Declipse currently houses 80 W12 Battlewalkers.
Though not directly visible, the entry area also houses a vehicle. Along the walls are storage racks filled with backpacks.
The Jetpack is the most nimble, personal and light transport being housed by Declipse. The Jetpack itself is not much more then an exhaust with a small engine and a fuel supply. The wings are added for more carrying capability and maneuverability.
The Jetpack is probably the only transport housed by Declipse that requires a natural talent that cannot be drilled. Most new Declipse recruits are selected on this, fortunately not very rare, talent. This way, the Jetpack is probably the most used transport used for the one-man missions commando's usually undertake. It has never happened there has been a Jetpack landing on a large scale, mainly because the soldier is only protected by the gear he has on him. The gunships are, in that way, much more logical to land larger landing parties with.
Declipse currently houses an estimated total of 1000 Jetpacks.
The second floor appears to be the house of tanks. In neat, military rows giant threaded vehicles are facing the elevator.
The V37 Trasher is the vehicle Declipse mainly uses to lead large offensives with. Due to it's large weight and heavy ammunition, the Trasher is unable to go very fast, being forced to use threads as it's way of movements.
The Trasher's only weapon systems are the double barrels through which the main amunition is delivered. Because of this, Trashers will often be seen with the lighter and faster Rocket Runners to keep infantry and aircraft at bay.
The crew is housed at the base of the barrels, consisting of a gunner/reloader and a commander/navigator/driver.
Declipse currently houses 300 V37 Trashers.
The third floor is mainly empty, with only two large vehicles standing at the ready.
The AT59 Gunship is the staple of the Declipse airforce. Being used for insertion and assault, this vehicle is often en route behind enemy lines. The Declipse HQ is not the main Gunship storage, with Gunships only coming in for repairs. Gunships are mostly stored on the large battleships or on aircraft carriers, where they are closer to where they are needed.
Though large, the Gunships are second in maneuverability only to the Jetpacks. Using large blasters for the main propulsion and smaller engines for the more precise maneuvering, it rarely happens a Gunship is unable to land in an area that is large enough for it to land. The biggest advantage Gunships have over Jetpacks is that the flying is drillable, making every new recruit a possible Gunship pilot.
On top of every blaster are the main turrets of the gunship. This turrets are able of firing long, concentrated beams of plasma, which they create with the excess heat of the engines. The turrets are able of cutting through most armor and soft targets with relative ease, making them exceptionally well at clearing landing zones.
The secondary weapons are mounted under the small wings and the nose of the Gunship. This are simple lasers that are to be used when the turrets are out of plasma. Though not as effective in destroying large things as the turrets, they are still capable of causing quite some damage.
The Gunship is the only air transport that is able to carry 10 soldiers to their insertion point and return safely, making it the transport of choice for most assaults.
Declipse currently houses an estimated total of 600 AT59 Gunships.
The fourth floor is also quite empty, with the few vehicles standing there bearing the marks of battle.
The AC94 APC is probably the fastest vehicle on threads being used by Declipse. The APC is also the category of transports that took the most losses during the war. Though being heavily armored and fast, they are not very agile and need some time to maneuver around in tight, ambushable places. Despite these shortcomings, the APC was the main transport over land, being able to carry 15 soldiers to the frontlines in relative safety.
The APC requires a crew of two: a driver/navigator and a main gunner.
The APC is armed with three turrets. Two are mounted on the sides, capable of 360 degree turning, they can together take care of anything lightly armored around the vehicle. The one on top is controlled by the gunner. This gun is able of limited aerial targeting and fires short bursts of plasma. This way most targets can be handled with relative ease as long as the driver stays cool.
Declipse currently houses only 15 AC94 APC's in workable condition.





The fifth floor was probably the most filled floor of them all. Hundreds of small vehicles were stationed here.
The V104 Rocket Runner is the smallest, lightest and fastest vehicle currently in the Declipse arsenal. The Rocket Runner got it's name due to the combination of speed and large payload it offers, combining the explosive power of several rockets with the precise fire of lasers. The rockets are mainly used for aerial targets, while the lasers are positioned for the use against infantry. It rarely if ever happens Rocket Runners are alone, with them most of the time escorting the heavier Trashers.
The Rocket Runner is a one-man vehicle. The single person operating the vehicle has to drive, target and fire. Because of this, the rockets all have their own microcomputer which takes over the controll when they are released.
The Rocket Runner thanks it's speed to it's frame. Using an experimental hovering frame, the vehicles hover about two feet above the ground. Because of this, friction is almost non-existant, allowing the vehicles to reach their high speeds.
Declipse currently houses an estimated total of 800 V104 Rocket Runners.


Nothing is copyrighted, but created by me, Rik Geuze, of Dutch origin. Please refrain yourself from copying anything without my written permission.