Master of Orion 3 CodePatches and Trainers

Mid Game Autoruntrainer
Trainer to activate and toggle autorun during midgame
Bigger Combat Ships Patcher
Update : Modified patch to use the bigger high quality ship files during combat by setting your space combat graphics option to HIGH
History Y-Scale Patcher
Patch to increase the maximum scale in your History screen to easier view your population count and score
Moo3 GroundCombatsequence unlock/fixer
Apply this patch for fixing the logic into the groundcombattextsequences and enabling some racespecifics
No-Grid Patch (starts combat with no grid displayed)
Patch to start Spacecombat with the greengrid disabled instead of enabled.Toggle with (g)
Removes the No Grid Patch Patch (to undo the former patch)
Rotate New designs Patch
Patch to have your newly designed ships have a spin-dance after confirmation
Zero-AI empire trainer
Trainer to start without any AI empire besides the New Orions (superseded by Bhruics patcher)
Zero-minute Scheduler-time Option patch
Patch thats adds a 'zero minute option'to your scheduler time setting : auto-cedes and resolves your tactical combats
UI Galaxy difficulty enhancer patch
This codepatch adds UI Galaxy information according to your difficulty settings.
Impossible level stays unchanged
At level Hard you are presented with all the starnames showing
At Medium level all starnames and all fleets of all empires are visible
At Easy level all starnames, fleets AND starlanes will appear.
This patch should be compatible with all codepatches and savegames , it will make a backup though.
X number of turns per turn patcher This patchermod makes use of the 'turnsperturn' setting which is provided for in the Moo3settings.ini file.
The patch makes it so that every 'turn' in the game advances X times turns equal to the setting in your first autorun.
So when you start a game with an autorun of 5 , each following turn will advance 5 turns before giving back control.
If you want to revert back to 1 turn per turn you can simply start a new game with autorun set to 1 and load your savegame. (and soforth for other values)
This will make for quick games where you can balance your micro vs macro-needs
Budgetcap fix/patch
This patch will correct an error where you and the AI are able to spend your taxes 'twice' through your budgetsliders.
The patch will correct the calculation so you can never spend more than your total available balance (figures ,no ?).
Use in combination with the following AU display patch
AU Display modification patch
This patch will adjust your AU display to show your current balance instead of your 'total available balance'
That way you see more directly what you have in relation to your estimated increase/decrease
Waitscreen remover patch
Will remove the waitscreen and lets you view your galaxy while processing turns
Combatzoomrange adjuster patch
Will adjust the zoomranges during combat so that you can zoom all the way out and in
Transportdesign unlocker patch
Will unlock the Transportdesigngraphic within Shipdesign
Galaxy rotator patch
Lets your galaxy rotate at a steady pace
Galaxyrotator unpatcher
Will unpatch the 'Galaxy rotator patch'