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Save |
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File in blend
format |
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S | F2 |
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Current file as
user default file |
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U |
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Objects in dxf
format |
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F2 |
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Objects in vrml1
format |
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F2 |
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Objects in
videoscape format |
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W |
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Renderd image |
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F3 |
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Scale |
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Objects selected |
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S |
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Verteces
selected |
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S |
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Texture space |
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T 2 |
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Select |
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All objects |
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A |
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All verteces |
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A |
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Object |
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Object with same
mesh data |
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L 2 |
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Object with same
material |
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L 3 |
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Verteces linked to
cursor. |
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L |
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Verteces linked to
selected vertex. |
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L |
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using border
select |
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B |
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Side view |
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3 |
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Shaded mode |
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Z |
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Show |
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keys in Ipo window
(toggle) |
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K |
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keys in 3d window
(toggle) |
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K |
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Spare image window (swap image buffer) |
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J |
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Split selected faces into new object |
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Y |
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Snap |
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menu (sel >grid
| sel > cur | cur > grid | cur>sel) |
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S |
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curent frame to
selected key. |
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C |
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Speed of OpenGL |
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T |